Wednesday, November 14, 2012

25H will of the Emperor Mage share experience and team tactics.


Foreword
Mage nirvana Frost ring DK Gorefiend's Grasp presence of 25 MV keep off BOSS become a stakes battle most brain.

Team Configuration
This tactic most the limit 3Mage2 dead ride a small German 1Hunter, and generally the least need 4mage and 3DK to achieve tactical requirements and meet the fault tolerance.
4 melee completed the Shield blame the processing, and other words with Flying to force career can melee a bit more to it anyway, the premise of the dances.

Tactical allocation
Under normal circumstances, the battle is the most troublesome is that mobs AOE and each ball handling mobs die wasteland stage will be very chaotic scene, and the need for a very high team AOE ability.

Frost ring and Gorefiend grip makes this the original chaos ADD war turned into a full multi-fly line and stakes.
The Frost Circle CD30 seconds, the duration of 10 seconds, every 7-8 seconds following figure fixed position 4 mage cast Ring of Frost, in order to achieve the the the full seamless connectivity cream loop control field.
Recommended mage group command and use the plug-in the Ragnarok to monitor the frost ring regiment and Gorefiend CD really artifact.

Gorefiend's Grasp of CD1 minute, the mobs 30 seconds the refresh 2 DK rotation can be achieved by each round of mobs poly strange, there is another one DK can deal with unexpected situations in the next gather strange. Full general by the a DK and Tanzania emperor, the force DK rotation, and another DK Tanzania trap.
Frost Trap Hunter to keep the whole keep the poly strange heap of deceleration, druid listen to mage group when necessary command and typhoon control, this task is best completed by the German milk.
Team stations as shown in the figure, a collection of large corporations in the vicinity of the box light beam, BOSS and the power of a full multi-target output, the mage group as well as DK at the stars light beam collection by a German milk is responsible to take care of the blood line, lost a good cream ring under the premise of the power of the output, the two sides have mobile stations throughout mage group processed force to daze wake. (1)


Details of the deal
The mobs group handled properly, resulting in massive mobs ran out this tactic destroy mission point, we go here a lot of detours.
Following three key.
Frost ring fixed on a point the specific location seen in Fig. Frost ring the periphery of the dragon totem of the top wall and the purple light beam, in the process control mobs will certainly mobs move a little bit out of the case, while the Remember this when not followed by the the mobs mobile change the frost ring cast position, make sure the frost ring fixed position, so the arrival of the next wave of mobs, DK Gorefiend grip can make all the mobs homing poly back. Prior to this by mobs hair and Hunter traps and, if necessary, when the trap DK ensure the position of the mobs. (2)


Gorefiend's Grasp use the best monks Dragon Totem (directly to the top of the wall) cast for the focus, so that in case frost ring fixed, poly strange position consistent, whether it is just getting field or the last 1 minute , whether it is only blame or 40 only blame are the same mobs.
3, traps and hair, we can say this is the focus of the most easily overlooked in this fight frost ring incomparable sense of presence of strong, it is easy to ignore the role of Hunter Frost Trap, our pioneers to about 40 when do earlier or occasional the mobs leakage control lead to the eradication group, and finally found the Hunter trap did not freeze mobs triggered, leading to mobs once off control, although they are still in the ring of Frost, but too many mobile speed is too many the mobs too late to determine once again frozen, directly ran out, and the result is destroy mission.
         Hair Similarly, in the case of some of the mobs in the periphery of the Frost Trap frozen frost ring blow to him back! Rest shield strange handling 2 melee +1 SS group, the first time to slow down, just appeared when the remote can be on a DOT will cite shield, melee the first time in the following output, mobs occasionally split knife before lifting the shield, their attention to circumvent SS Chuan Songzhen on the mobs landing at and put Curse The Glyph keep 70% of the maximum deceleration, must be destroyed in the mobs into the crowd before. Shield strange small ball can be knocked off by AM, LR, DZ. Tan Wang T-cut in the flat stage an own cross skills, a treatment skills. The forces Tanzania is best served by two DK advantage of the grip and the whole of above said Gorefiend handle the ball.
Others is full stakes battle, when in Gang opened a bloodthirsty, last DEBUFF disappeared when to open a 13 minutes with Jialong seckill whole group, but most DPS team around 150W can 11 points more than wiped out, and went to the 6th team before using this tactic should be no DPS pressure, pure look at the basic skills.

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